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vsg
1.0.4
VulkanSceneGraph library
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#include <plane.h>
Public Types | |
| using | value_type = T |
| using | vec_type = t_vec4< T > |
| using | normal_type = t_vec3< T > |
Public Member Functions | |
| constexpr | t_plane (const t_plane &pl) |
| constexpr t_plane & | operator= (const t_plane &)=default |
| constexpr | t_plane (const t_vec4< T > &v) |
| constexpr | t_plane (value_type nx, value_type ny, value_type nz, value_type in_p) |
| constexpr | t_plane (const normal_type &normal, value_type in_p) |
| constexpr | t_plane (const normal_type &position, const normal_type &normal) |
| template<typename R > | |
| constexpr | t_plane (const t_plane< R > &v) |
| template<typename R > | |
| constexpr | t_plane (const t_vec4< T > &v) |
| constexpr std::size_t | size () const |
| value_type & | operator[] (std::size_t i) |
| value_type | operator[] (std::size_t i) const |
| template<typename R > | |
| t_plane & | operator= (const t_plane< R > &rhs) |
| void | set (value_type in_x, value_type in_y, value_type in_z, value_type in_d) |
| bool | valid () const |
| T * | data () |
| const T * | data () const |
Public Attributes | |
| union { | |
| value_type value [4] | |
| vec_type vec | |
| struct { | |
| normal_type n | |
| value_type p | |
| } | |
| }; | |
plane template class representing the plane in Hessian Normal Form : n.x = -p.