|  | 
| VkStructureType | sType | 
|  | 
| void * | pNext | 
|  | 
| uint32_t | shaderGroupHandleSize | 
|  | 
| uint32_t | maxRayRecursionDepth | 
|  | 
| uint32_t | maxShaderGroupStride | 
|  | 
| uint32_t | shaderGroupBaseAlignment | 
|  | 
| uint32_t | shaderGroupHandleCaptureReplaySize | 
|  | 
| uint32_t | maxRayDispatchInvocationCount | 
|  | 
| uint32_t | shaderGroupHandleAlignment | 
|  | 
| uint32_t | maxRayHitAttributeSize | 
|  | 
The documentation for this struct was generated from the following file: