15 #include <vsg/core/Data.h>
16 #include <vsg/core/Object.h>
17 #include <vsg/core/Version.h>
18 #include <vsg/core/type_name.h>
20 #include <vsg/maths/box.h>
21 #include <vsg/maths/mat4.h>
22 #include <vsg/maths/plane.h>
23 #include <vsg/maths/quat.h>
24 #include <vsg/maths/sphere.h>
25 #include <vsg/maths/vec2.h>
26 #include <vsg/maths/vec3.h>
27 #include <vsg/maths/vec4.h>
29 #include <vsg/io/FileSystem.h>
32 #include <unordered_map>
53 virtual void write(
size_t num,
const int8_t* value) = 0;
54 virtual void write(
size_t num,
const uint8_t* value) = 0;
55 virtual void write(
size_t num,
const int16_t* value) = 0;
56 virtual void write(
size_t num,
const uint16_t* value) = 0;
57 virtual void write(
size_t num,
const int32_t* value) = 0;
58 virtual void write(
size_t num,
const uint32_t* value) = 0;
59 virtual void write(
size_t num,
const int64_t* value) = 0;
60 virtual void write(
size_t num,
const uint64_t* value) = 0;
61 virtual void write(
size_t num,
const float* value) = 0;
62 virtual void write(
size_t num,
const double* value) = 0;
63 virtual void write(
size_t num,
const std::string* value) = 0;
64 virtual void write(
size_t num,
const Path* value) = 0;
70 void write(
size_t num,
const char* value) {
write(num,
reinterpret_cast<const int8_t*
>(value)); }
71 void write(
size_t num,
const bool* value) { write(num,
reinterpret_cast<const int8_t*
>(value)); }
74 void write(
size_t num,
const vec2* value) { write(num * value->size(), value->data()); }
75 void write(
size_t num,
const vec3* value) { write(num * value->size(), value->data()); }
76 void write(
size_t num,
const vec4* value) { write(num * value->size(), value->data()); }
77 void write(
size_t num,
const dvec2* value) { write(num * value->size(), value->data()); }
78 void write(
size_t num,
const dvec3* value) { write(num * value->size(), value->data()); }
79 void write(
size_t num,
const dvec4* value) { write(num * value->size(), value->data()); }
80 void write(
size_t num,
const bvec2* value) { write(num * value->size(), value->data()); }
81 void write(
size_t num,
const bvec3* value) { write(num * value->size(), value->data()); }
82 void write(
size_t num,
const bvec4* value) { write(num * value->size(), value->data()); }
83 void write(
size_t num,
const ubvec2* value) { write(num * value->size(), value->data()); }
84 void write(
size_t num,
const ubvec3* value) { write(num * value->size(), value->data()); }
85 void write(
size_t num,
const ubvec4* value) { write(num * value->size(), value->data()); }
86 void write(
size_t num,
const svec2* value) { write(num * value->size(), value->data()); }
87 void write(
size_t num,
const svec3* value) { write(num * value->size(), value->data()); }
88 void write(
size_t num,
const svec4* value) { write(num * value->size(), value->data()); }
89 void write(
size_t num,
const usvec2* value) { write(num * value->size(), value->data()); }
90 void write(
size_t num,
const usvec3* value) { write(num * value->size(), value->data()); }
91 void write(
size_t num,
const usvec4* value) { write(num * value->size(), value->data()); }
92 void write(
size_t num,
const ivec2* value) { write(num * value->size(), value->data()); }
93 void write(
size_t num,
const ivec3* value) { write(num * value->size(), value->data()); }
94 void write(
size_t num,
const ivec4* value) { write(num * value->size(), value->data()); }
95 void write(
size_t num,
const uivec2* value) { write(num * value->size(), value->data()); }
96 void write(
size_t num,
const uivec3* value) { write(num * value->size(), value->data()); }
97 void write(
size_t num,
const uivec4* value) { write(num * value->size(), value->data()); }
98 void write(
size_t num,
const quat* value) { write(num * value->size(), value->data()); }
99 void write(
size_t num,
const dquat* value) { write(num * value->size(), value->data()); }
100 void write(
size_t num,
const mat4* value) { write(num * value->size(), value->data()); }
101 void write(
size_t num,
const dmat4* value) { write(num * value->size(), value->data()); }
102 void write(
size_t num,
const sphere* value) { write(num * value->size(), value->data()); }
103 void write(
size_t num,
const dsphere* value) { write(num * value->size(), value->data()); }
104 void write(
size_t num,
const box* value) { write(num * value->size(), value->data()); }
105 void write(
size_t num,
const dbox* value) { write(num * value->size(), value->data()); }
106 void write(
size_t num,
const plane* value) { write(num * value->size(), value->data()); }
107 void write(
size_t num,
const dplane* value) { write(num * value->size(), value->data()); }
110 void write(
size_t num,
const T* value)
112 if constexpr (has_read_write<T>())
114 for (
size_t i = 0; i < num; ++i) value[i].write(*
this);
118 write(num *
sizeof(T),
reinterpret_cast<const uint8_t*
>(value));
123 void write(
const char* propertyName,
const ref_ptr<T>&
object)
125 writePropertyName(propertyName);
130 void writeObjects(
const char* propertyName,
const T& values)
132 uint32_t numElements =
static_cast<uint32_t
>(values.size());
133 write(propertyName, numElements);
135 using element_type =
typename T::value_type::element_type;
136 const char* element_name = type_name<element_type>();
138 for (uint32_t i = 0; i < numElements; ++i)
140 write(element_name, values[i]);
145 void writeValues(
const char* propertyName,
const std::vector<T>& values)
147 uint32_t numElements =
static_cast<uint32_t
>(values.size());
148 write(propertyName, numElements);
150 for (uint32_t i = 0; i < numElements; ++i)
152 write(
"element", values[i]);
157 void writeValues(
const char* propertyName,
const std::set<T>& values)
159 uint32_t numElements =
static_cast<uint32_t
>(values.size());
160 write(propertyName, numElements);
162 for (
auto& v : values)
169 template<
typename... Args>
170 void write(
const char* propertyName, Args&... args)
172 writePropertyName(propertyName);
175 (write(1, &(args)), ...);
180 void writeObject(
const char* propertyName,
const Object*
object)
182 writePropertyName(propertyName);
187 template<
typename W,
typename T>
190 W v{
static_cast<W
>(value)};
191 write(propertyName, v);
194 using ObjectID = uint32_t;
195 using ObjectIDMap = std::unordered_map<const vsg::Object*, ObjectID>;
197 ObjectID objectID = 1;
198 ObjectIDMap objectIDMap;
203 virtual bool version_less(uint32_t major, uint32_t minor, uint32_t patch, uint32_t soversion = 0)
const;
204 virtual bool version_greater_equal(uint32_t major, uint32_t minor, uint32_t patch, uint32_t soversion = 0)
const;
void writeValue(const char *propertyName, T value)
write a value casting it specified type i.e. output.write<uint32_t>("Value", value);
Definition: Output.h:188
void write(size_t num, const char *value)
map char to int8_t
Definition: Output.h:70
virtual void write(const Object *object)=0
write object
virtual void write(size_t num, const int8_t *value)=0
write contiguous array of value(s)
virtual void writeEndOfLine()=0
write end of line character if required.
void write(const char *propertyName, Args &... args)
match propertyname and write value(s)
Definition: Output.h:170
virtual void writePropertyName(const char *propertyName)=0
write property name if appropriate for format